Inspire Yell Dragon


This is my player preference of putting 2 stands in the deck for more pressure since PG's and G-Guards are a thing, sometimes multiple attacks can actually be crucial for winning a game. Since most of the time, they would just block anything with a crit on it. This also goes back to the deck on it's own as long as you are Blazing, so the longer the game goes, the better the stand gets. and it also replaces the card you use by calling it out to rear-guard by drawing when you use it.

The important thing about this is as long as you don't damage check this, you can keep reusing it and putting triggers back and late game, you can use the 2 of these that you would have as they never really die to pump up your Nouvelle Vague L'express to big numbers. And since they can't PG, each 5k boost to it's power actually matters.

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